Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 | 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x | /** @import { FlipParams, AnimationConfig } from './public.js' */ import { cubicOut } from '../easing/index.js'; /** * The flip function calculates the start and end position of an element and animates between them, translating the x and y values. * `flip` stands for [First, Last, Invert, Play](https://aerotwist.com/blog/flip-your-animations/). * * https://svelte.dev/docs/svelte-animate#flip * @param {Element} node * @param {{ from: DOMRect; to: DOMRect }} fromTo * @param {FlipParams} params * @returns {AnimationConfig} */ export function flip(node, { from, to }, params = {}) { const style = getComputedStyle(node); const transform = style.transform === 'none' ? '' : style.transform; const [ox, oy] = style.transformOrigin.split(' ').map(parseFloat); const dx = from.left + (from.width * ox) / to.width - (to.left + ox); const dy = from.top + (from.height * oy) / to.height - (to.top + oy); const { delay = 0, duration = (d) => Math.sqrt(d) * 120, easing = cubicOut } = params; return { delay, duration: typeof duration === 'function' ? duration(Math.sqrt(dx * dx + dy * dy)) : duration, easing, css: (t, u) => { const x = u * dx; const y = u * dy; const sx = t + (u * from.width) / to.width; const sy = t + (u * from.height) / to.height; return `transform: ${transform} translate(${x}px, ${y}px) scale(${sx}, ${sy});`; } }; } |